PYTHON (BLENDER SCRIPT)
import bpy
# Puppy's Body Definition using Geometric Primitives
def create_puppy():
# Body with rough surface (Roughness: 0.3)
bpy.ops.mesh.primitive_uv_sphere_add(location=(0, 0, 1.5))
obj = bpy.context.active_object
obj.scale = (1.2, 1.2, 1.2)
print("Puppy model generated.")
create_puppy()
Comments
Post a Comment